![]() ![]() Also occurs when flying in creative or using an elytra, causing you to hit invisible vertical walls in the unloaded chunks (looking like the void), hampering the gameplay experience. SingleplayerĬhunks load slowly, this can be seen when entering a world on Nintendo Switch. Note: Void walls occur at around 2 chunks out of actually rendered chunks, not right at the border of an unrendered/unloaded chunk, and also block lag can also be a major problem, even at any simulation distance, especially on larger worlds and during autosaving. The slow chunk loading can cause problems when flying with elytra or flying around in creative mode, this makes it very hard to traverse the world, as you are constantly hitting void walls. ![]() Search for "performance" in 1.16.200 and laterĪfter using this search, you can modify the parameters to use additional or other words besides "performance" between the quotes.Ĭhunk loading is slow, and can be random. Please search for a matching ticket before creating a new one. If you are having performance problems in 1.16.200 and later, they will have different causes and therefore need to be reported on a new ticket. Therefore, this ticket has been resolved. All known issues that were identified prior to the 1.16.100 release have now been migrated into the full game release.
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